Spillestetikk. Om lyd og musikk i dataspill.
dc.contributor.author | Guanio-Uluru, Lykke | |
dc.date.accessioned | 2023-03-23T12:18:47Z | |
dc.date.available | 2023-03-23T12:18:47Z | |
dc.date.created | 2022-11-25T14:21:05Z | |
dc.date.issued | 2022 | |
dc.identifier.isbn | 978-82-450-4350-1 | |
dc.identifier.uri | https://hdl.handle.net/11250/3060113 | |
dc.language.iso | nob | en_US |
dc.publisher | Fagbokforlaget | en_US |
dc.relation.ispartof | Estetiske praksiser i den digitale produksjonens tidsalder | |
dc.rights | Attribution-NoDerivatives 4.0 Internasjonal | * |
dc.rights.uri | http://creativecommons.org/licenses/by-nd/4.0/deed.no | * |
dc.title | Spillestetikk. Om lyd og musikk i dataspill. | en_US |
dc.type | Chapter | en_US |
dc.type | Peer reviewed | en_US |
dc.description.version | publishedVersion | en_US |
dc.source.pagenumber | 255-287 | en_US |
dc.identifier.doi | 10.55669/oa140507 | |
dc.identifier.cristin | 2081231 | |
cristin.ispublished | true | |
cristin.fulltext | original | |
cristin.qualitycode | 1 |