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dc.contributor.authorHeldal, Ilona
dc.contributor.authorHelgesen, Carsten Gunnar
dc.contributor.authorAli, Qasim
dc.contributor.authorPatel, Daniel
dc.contributor.authorGeitung, Atle Birger
dc.contributor.authorPettersen, Håvard
dc.date.accessioned2021-10-13T11:36:44Z
dc.date.available2021-10-13T11:36:44Z
dc.date.created2021-07-08T08:47:25Z
dc.date.issued2021
dc.identifier.citationHeldal, I., Helgesen, C., Ali, Q., Patel, D., Geitung, A. B., & Pettersen, H. (2021). Supporting school aged children to train their vision by using serious games. Computers, 10(4).en_US
dc.identifier.issn2073-431X
dc.identifier.urihttps://hdl.handle.net/11250/2789644
dc.description.abstractSeveral children struggle with vision difficulties caused by problematic coordination between their left and right eye muscles, i.e., oculomotor dysfunction (OMD). Many OMDs can be improved by training the eyes via physical exercises defined and supervised by vision experts. The aim of this paper is to investigate the feasibility of utilizing Serious Games (SGs) and eye-tracking technologies (ETs) for training the eyes of children having OMD. Via these activities, a trainee can, with her eye gaze, follow objects which are moving, change their directions and speed, or pop up on the screen. The results present mapping the current physical training goals to activities for SGs using input from ETs, and illustrate this correspondence for designing and developing six games. The games’ feasibility evaluation is done via semistructured interviews and evaluating user experiences. Three vision teachers (VTs) were involved in design and development, ensuring achievement of training goals, and five VT students in evaluations. The findings demonstrate the potential of using SGs and ETs to train OMD and point to future needs for improvements.en_US
dc.language.isoengen_US
dc.publisherMDPIen_US
dc.rightsNavngivelse 4.0 Internasjonal*
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/deed.no*
dc.subjectOMDen_US
dc.subjecteye-trackingen_US
dc.subjectserious gamesen_US
dc.subjecttrainingen_US
dc.subjectvision impairmenten_US
dc.subjectrehabilitationen_US
dc.subjectvision teachersen_US
dc.titleSupporting School Aged Children to Train Their Vision by Using Serious Gamesen_US
dc.typePeer revieweden_US
dc.typeJournal articleen_US
dc.description.versionpublishedVersionen_US
dc.rights.holder© 2021 by the authorsen_US
dc.source.volume10en_US
dc.source.journalComputersen_US
dc.source.issue4en_US
dc.identifier.doi10.3390/computers10040053
dc.identifier.cristin1920900
cristin.ispublishedtrue
cristin.fulltextoriginal
cristin.qualitycode1


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