Browsing Høgskulen på Vestlandet by Journals "Information"
Now showing items 1-2 of 2
-
Games on mobiles via web or virtual reality technologies: How to support learning for biomedical laboratory science education
(Peer reviewed; Journal article, 2020)Simulations, serious games, and virtual reality (SSG) applications represent promising support for achieving practical proficiency, but it is difficult to know how to introduce them into a new environment. This paper aims ... -
Serious Games for Vision Training Exercises with Eye-Tracking Technologies: Lessons from Developing a Prototype
(Peer reviewed; Journal article, 2022)Eye-tracking technologies (ETs) and serious games (SGs) have emerged as new methods promising better support for vision screening and training. Previous research has shown the practicality of eye-tracking technology for ...