Browsing HVL Open by Journals "Computers"
Now showing items 1-3 of 3
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Digital Game-Based Support for Learning the Phlebotomy Procedure in the Biomedical Laboratory Scientist Education
(Peer reviewed; Journal article, 2022)Practice-based training in education is important, expensive, and resource-demanding. Digital games can provide complementary training opportunities for practicing procedural skills and increase the value of the limited ... -
Supporting School Aged Children to Train Their Vision by Using Serious Games
(Peer reviewed; Journal article, 2021)Several children struggle with vision difficulties caused by problematic coordination between their left and right eye muscles, i.e., oculomotor dysfunction (OMD). Many OMDs can be improved by training the eyes via physical ... -
Technologies Supporting Screening Oculomotor Problems: Challenges for Virtual Reality
(Peer reviewed; Journal article, 2023)Oculomotor dysfunctions (OMDs) are problems relating to coordination and accuracy of eye movements for processing visual information. Eye-tracking (ET) technologies show great promise in the identification of OMDs. However, ...